design – information experience interactive exhibition graphic

Freefall Highscore


Concept & direction
James George

Design
Helen Mair

iOS development
James George, Juan Müller,
Maria Mendez

Web development
Logan Best, Juan Müller

Android development
Michael Zick Doherty, Robert Gay, James George

Production support
The Creators Project

Incubation
Eyebeam Art+Technology Center


A new media art project re-evaluating the limits of mobile game space, and highlighting the emotional attachments we form to personal devices. The aim of the game was to drop a mobile device and record video from the highest possible drop point. An online leader board ranked the videos by height. Damaging the phone would void the game, a competition was held to design a way to protect the device.

The project started at the Eyebeam ArtHack in 2011, was awarded a development stipend by The Creators' Project (VICE Media) and exhibited as part of their New York Event the same year.

www.freefallhighscore.com



Media
The Creators Project
Gizmodo
Wired
Yahoo News
Scientific American

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